[resource-net] ABSTRAKTE WELTEN REALISIEREN | Opening – Saturday January 26th 2013 – 20.00

John McKiernan john at leapknecht.de
Wed Jan 23 09:40:29 CET 2013

Dear Resource Network

it would be a pleasure to see you at the opening of our exhibtion ''ABSTRAKTE
WELTEN REALISIEREN <http://www.facebook.com/events/294241014012948>'' at
LEAP this saturday night from 20:00

all the best with your events this weekend,





*- Opening – Saturday January 26th 2013*



*BodyControlled#06 with*


*Wednesday January 30th 2013 + Thursday January 31st 2013*




The exhibition is part of the reSource 003: P2P Vorspiel presented by
transmediale and

CTM Festival.

Opening: Saturday 26.01.2013, 20:00

Exhibition: 27.01.-03.02., 12:00-20:00 Mon-Sun

with works by David Bowen <http://www.dwbowen.com/>, Verena
, Markus Hoffmann <http://www.markushoffmann.cc/> and Lucas

Sascha Pohflepp <http://www.pohflepp.com/> and Alexandra Daisy


The physical sensation or translation of digital data of all kinds, the
collection of which

rises exponentially in today's society, focuses primarily on the
two-dimensional methods

of visual representation in the form of numerical data, images, graphs or

visualisations (the term already refers strictly to visual representation)
. In this situation

the screen is seen as the standard output device. How can we translate data

and represent it? Can one output device (such as a screen) leave the actual
space or

perhaps even be controlled through other channels of our perception? In the

we will deal with the physical perception of the digital. The presentation
of data is limited

to auditory and visual media, the digital is created mostly in combination
with only a

two-dimensional and thus limited "(Ab) image" (german Abbild). In this
exhibition - we

would like to open and extend the reception dimension of digital and
virtual content.

For the calculation we focus first on the Visual: The screen serves as the
output medium,

limited to a one-dimensional representation of space, that is a
foreshortening of the space

through subtracting the Z-axis. The result simulates the recipient,
therefore, only one

(virtual) space on a two dimensional surface, but it does not simulate it
exactly. This

technique has been applied in perspective drawing, and was later mechanised
through a

photo/film camera. The experiments of the Expanded Cinema movement of the
early 60’s

already tried to break this perception of virtuality. They generated

images by projecting on smoke or spatial structures such as domes. The goal
was to leave

the flat surface of the screen and move the virtual space into the
perceptual field - without

the limitations of a frame, creating a window into the virtual.

Cave systems that developed in the early 90s, are direct descendants of

considerations. With advanced technology it was possible, to produce a
spatial image for

every point of view of an observer in a room (the Cave)- particularly by
generating purely

digital virtual spaces (where the polling takes place instantaneously and
no linearity in

texts or film exist, see Manovich) - . The generated space is seen as a
"1:1 copy" of that

which people perceive with the eye. Bourne of this tradition and the
related focus on the

visual stimulus as the strongest sense, the canvas was taken over by the
computer screen

and provides the primary access to digital data. Data, however, in its pure
form is nothing

and everything at once - they are after Manovich freely changeable and
transferable in all

forms (mapping).

Our question concerns itself with the issue of media representation of
data. This should

involve all the senses, but focus not primarily on one sense. "How does
data smell or taste?",

"How can we feel data?" and "What are the possible means of accessing data
beyond this?"

Peter Weibel spoke in this context of a shift away from Simulation of
sensations toward a

synthesizing of sensations (Presentation ISEA2010). Weibel gives the
example of a screen

that does not reflect colors or brightnesses, but converts the brightness
values into stimuli.

This screen will not be considered, but is on the tongue of the viewer and
allows them to

"see with their tongue." The potential of mapping is therefore
demonstrated: The technical

possibilities allow a simulation of other physical stimuli. In this
exhibition we want to deal

with with issues of perception and the digital possibilities of expanding
the traditional

access to data.


*BodyControlled#06 with ART KILL ART*

WEDNESDAY 30/01 + THURSDAY 31/01 2013 – 20.00



// Phillip Stearns (US)

// Mario de Vega (MX)

// Vincent Epplay (FR)

// RYBn (FR)


// Yann Leguay (BE)

// Valentina Vuksic &

// Jan-Kees van Kampen (CH/NL)

// Nicolas Maigret (FR)

// Carl .Y (FR)


 *About Artkillart*

Since 2007, Artkillart invites artists to explore the technical and
material limits of physical

media. Through the production and distribution of works, at the
intersection of digital art

and sound art, the label adopts a radical editorial approach, highlighting
the process in an

absolute sense, where a dialogue emerges between the digital and the analog.




 Lab for Electronic Arts and Performance

(Berlin Carré 1. Stock)

Karl-Liebknecht-Str. 13

 10178 Berlin


Facebook <http://www.facebook.com/profile.php?id=100002324791257> | how to
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info at leapknecht.de
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